This guide will walk you through all the features, from setting up formations to creating and recording complex animated plays.
1. The Interface
The Pitch: Your main workspace for setting up players and designing plays.
The Control Panel: On the left (or in a slide-out menu on mobile), this is where you'll find all your tools.
The Timeline Bar: This control bar at the top of the pitch allows you to manage animation frames and playback.
2. Player & Ball Controls
Add Player: Click "Add Player". A pop-up will ask for the player's number and team.
Add Opponent Team: Instantly places a full starting lineup for the opposition.
Move a Player: Click and drag any player to a new position.
Rotate a Player: Hold down the `Ctrl` key (or `Cmd` on Mac) and use the **mouse scroll wheel** while hovering over a player to change the direction they are facing.
Give a Player the Ball:
Desktop: Right-click on a player to attach the ball. It will follow their position and rotation. Right-click again to detach.
Mobile/Touch: Tap a player, then tap the 🧲 (magnet) icon that appears above them to attach/detach the ball.
Delete an Object: Click the red "Delete" button. Your cursor will change. Click any object to remove it. Click "Delete" again to turn off this mode.
3. Drawing Tools
Add an Object: Use the icon buttons in the "Edit" panel to add Text, Arrows, Squares, or Cones to the pitch.
Select: Click on an object to select it.
Move: Click and drag the main body of the object to move it.
Resize/Rotate: For arrows and squares, drag the **white square handle** to resize or the **green circle handle** to rotate.
4. Creating an Animation
The Timeline Slider: Drag the slider to switch between animation frames.
Adding a Frame: Position your players, then click the `+` button on the timeline. This creates a new frame that is a copy of the current one.
Creating Movement: Move a player or object on the new frame. The animator will automatically create the movement *between* the previous frame and the new one.
Updating Positions (Propagation): If you move a player on an *earlier* frame (e.g., Frame 1), a pop-up will ask if you want to apply this position change to all future frames. This is useful for correcting a mistake without redoing the entire animation.
5. Playback & Recording
Play/Pause: Click the ► (Play) button to watch your animation.
Playback Speed: Click the "1x" button to cycle through different playback speeds.
Record a Video: Click the red ● (Record) button. The animation will play, and a video file (`.webm`) will be automatically downloaded. All objects, including cones and arrows, will appear in the final recording.
6. Saving & Loading Your Work
Save a Template: Saves the positions of all objects on your *current frame*. Use this for formations or set-piece defenses.
Save a Play: Saves the *entire animation* across all frames. Use this for penalty corner routines or pressing drills.
Load: Use the dropdown menus to load your saved work back onto the pitch.
Playbook
Edit
View
REC
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Add a Player
Save Play
Save Template
Update Player Position
Apply this position change to all subsequent frames in the animation?